It's a little hard to see the 16th level. everything is so smal.
Thanks! I re-posted with a bigger window size.
Very polished game. Nothing too special but fun non-the-less.
Very polished and original.
Dying instantly was a little annoying at times but it made the game challenging.
This game is very buggy.
The jump move is literally one frame long.
No hurdles appear the first 4 or so.
The score keeping system counts how long you hold the up button.
Please put more effort into your work before you submit it.
yay spacebar masher :p
The whole idea of upgrading and leveling up is cool. Somehow, confetti helps you gain more money... that was pretty random. The program is generally bug free ( I did notice that you could "purchase" the new colors even after you unlocked them) The only problem is that the player has to hit the space bar FIVE HUNDRED THOUSAND *(*$%&# TIMES. Sorry. spamming the keyboard makes me very irritated. One game effect you could add is turrets or other items that hit monsters for you. That would make the game much more interesting. Also, some sound FX would be nice.
500,000 times? I think thats a bit of an overstatement. One needs not press the spacebar more than a thousand times in order to beat the game
Love the concept.
Needs more levels!
But very fun indeed.
THX im going to make More games i n future when im 18 im gonna do More games
The idea isn't bad. The controls need some work. Try using acceleration for the horizontal movement, it makes the mechanics so much more natural. Consider increasing air time.
Love the artwork! It really gives a sense of tranquility.
When I flew into the rock, the guy just glitched (he just stopped there)
Some additional jazz music would accompany it piece well.
Overall great job!
wow, thanks man! Thx for the feedback!
I really liked the concept and the story. It goes very well together. :D
Maybe a little more audio FX to heighten the tension even more.
Overall great game. Keep up the good work.
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